Land of Eem: Actual Play

Land of Eem: Fantasy Actual Play S02E08 | Saga of the Great Slog

Ben Costa, James Parks, George Higgins Season 2 Episode 8

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Ever chuckled at a countdown gone wrong or celebrated a Kickstarter triumph? That’s how our latest Land of Eem TTRPG adventure began before plunging into the whimsical world of Ettinhorn and onward to the Great Slog. Join Ben Costa and James Parks, creators of Rickety Stitch and the Gelatinous Goo and Dungeoneer Adventures, alongside lead playtester and close friend George Higgins, as they navigate new challenges in the Mucklands Campaign Sandbox Setting, published by Exalted Funeral.

This episode is packed with strategy and camaraderie as the group—featuring Zona Imbok, Crazy Urny, and Mindy Plasterpot—balances the allure of treasure with the steadfast pursuit of their mission. Around the campfire, plans unfold, detours are debated, and the tale grows richer with every decision.

The stakes rise when the adventurers face brain-slurping Slurp Worms, with dice rolls dictating the chaos and Mindy’s apothecary skills turning the tide of battle. From mud-soaked near misses to decisive victories, the camaraderie shines bright, especially with the arrival of Laina and the introduction of the colorful Spanx McGillicuddy to the crew.

As the journey continues, Remy’s past with the Red Mountain Gang becomes a key to saving the dying tree on Terror Island, while George taps into his bookish wisdom to chart a course through the treacherous mountains. With Ettins looming and bandits in cages, the adventure promises twists, humor, and heart-pounding action at every turn.

Perfect for fans of Fantasy Actual Play, Collaborative Storytelling RPGs, Rules-Light Indie RPGs, and the thriving TTRPG community, this episode is a rollercoaster of strategy, humor, and heartfelt moments.

Download the Land of Eem Quickstart Guide for FREE, and join the adventure today!

https://linktr.ee/landofeem

Speaker 1:

Hey, there, we're all muted. Look at us, look at us.

Speaker 2:

Technical difficulties over here.

Speaker 1:

You know what I mean. It's like we haven't done this. For how many sessions? 200 years, yeah.

Speaker 2:

What was throwing me off was I also had the Twitch open and I was hearing the countdown again. You know what I mean Five, four, 3, 2.

Speaker 1:

I gotta say, every time the drums Kick in on that intro video it gives me goose pimples.

Speaker 2:

Oh, Polter goose pimples. You know, how y'all doing.

Speaker 1:

Pretty good. It's been a busy, busy week week in the land I'm in has it yeah.

Speaker 2:

Tell us about your busy week.

Speaker 1:

Lots of projects Successfully funded our ZineQuest Kickstarter, so we've been putting that thing together and that's really fun and cool. And, yeah, just lots going on, lots going on. Are you guys thinking about doing one of those slacker backer things where people who are still interested can hop in? No, yeah, probably not. We've got other projects that we've got to jump back into, and so yeah. We'll make the PDF to Pungent Quest. It'll be available on our website.

Speaker 2:

I love it Probably on.

Speaker 1:

DriveThru yeah, I was about to say, and DriveThru RPG as well, with the rest of the items.

Speaker 2:

Items, items. So this is the eighth session of Season 2, okay, and you guys are in. Dunk Just had a bunch of crazy adventures killed a wyvern last week, yeah that was wild.

Speaker 1:

We showcased that, uh, straight on. Fighting in the land of eam is the least effective way to well, I mean though yeah, we still handle it. We got very lucky. It was pretty wild stuff. Ursula took all the credit and did four damage. Yeah, All glancing blows, but in all fairness, Ursula did save our lives in the Sarpathy City. So you know she can have this victory.

Speaker 2:

And she? She took her leave of the group. It's headed to the Quagmash to deliver that head to the big fame hunters. And you guys? Well, you tell me what you're going to do, huh.

Speaker 1:

Tell me what you want, what you really really want.

Speaker 2:

You're not in the roll 20.

Speaker 1:

I am it says Hold on, I've got to.

Speaker 2:

This man has too many Roll20 games. I've got a six-minute ad that must complete before.

Speaker 1:

apparently I'm in, so let's, we'll wait. Riley springles into action in Roll20. Can you see me now?

Speaker 2:

I see you now.

Speaker 1:

It just keeps. Oh, it's not broken.

Speaker 2:

Worst Verizon ad ever.

Speaker 1:

Just repeated the ad. Oh, there it goes.

Speaker 2:

So what are you guys going to do?

Speaker 1:

Well, we are going to begin our grand journey across the Muckluns. Gotta hit logjam. What do you think, georgie, which direction That'll hit log jam? What do you think, georgie, which direction? Navigating through Edinhorn is probably going to be our best bet. All right, and then catching up with the Great Slog up here, and then you know, we should just drop by the last tree. I don't want to get held up there because I'm worried about the time sensitivity of log jam, but it's probably best to do a drive-by because I'm worried about the time sensitivity of Log Jam but it's probably best to do a drive-by yeah so we've decided that you have 12 in-game days to get to Log Jam.

Speaker 1:

We got to go to the slog man for the road. Yeah, blow through under the slog, yeah. So if we can angle up to the Great Slog by way of Edinhorn and the trees, I think we're going to be totally fine. All right, so we're going to take the river up to Edinhorn. Do I still have a? I still have a canoe strapped to my toilet. Oh, that's right, let's do it.

Speaker 2:

Yeah, do it.

Speaker 1:

Do we need to grab any supplies before we head out? We can, yeah, we'll sail up the river.

Speaker 2:

I grab any supplies before we head out. Yeah, we'll sail up the river. I mean, you also have Zona Inbok and the new person. Oh my gosh, that's right, it's not Gil Rivaldo, we've got.

Speaker 1:

Crazy Ernie too.

Speaker 2:

Oh, yeah, yeah, a canoe is not going to make sense.

Speaker 1:

Yeah, more like a tippy canoe. You know what I mean. Classico Domingo yeah, so that brings tippy canoe.

Speaker 2:

You know what I mean. Classico Domingo. Yeah, so that brings up another fact that you have to stop somewhere to deliver crazy irony.

Speaker 1:

Yeah, well, I mean SPL. Well, tell you what? Let's get the journey going. We're going to be heading towards SPL, which is one of the options, and the other option would be to Marshgate, right when his old house is. Yeah, were there any other competing offers on crazy urany?

Speaker 1:

yeah, there was uh vera in marsh gate right, right, right, yeah vera and then usually send you on this quest yeah um butazinski is offering more money right, and that's the thing, and I think that we'll give Crazy Ernie the two options, but we'll probably lean towards SPL, which is, of course, along the way and it's just a two hexes off to slog. Okay, so we can, maybe we can. When we camp tonight, we can touch base with crazy irony.

Speaker 2:

Touching base with crazy irony yeah, a land of eem tail yeah sorry, was it like crossing the stream with john edwards, is that? Yeah, was that a.

Speaker 1:

Thing deep cuts, deep cuts, all righty. So, uh, we turn to everyone. You know it's a crazy irony. We got mindy plaster pot. Say mindy, are you, are you sure you want to join us on this uh adventure? I know we rescued you. Uh, where do you? Where do you?

Speaker 1:

want to go dangerous, yeah, and I say it's. It's safe here. You're welcome to be. You know to to. It's going to be dangerous, yeah, and I say it's safe here. You're welcome to travel with us. But what's home for you? River country? Okay, then that makes sense.

Speaker 2:

Well, we're heading that direction, but it's we're going straight to river country. Well, not straight, to be exact.

Speaker 1:

Okay, that's on the way. Ish, yeah, okay, that's, that's on the way.

Speaker 2:

Ish yeah.

Speaker 1:

Yeah, well, you know we're happy but to to blad you. But it's always a little bit dangerous traveling with us. We seem to attract Well unwanted attention.

Speaker 2:

I think it would be way more dangerous if I went by myself.

Speaker 1:

That's true, she makes a lot of good points and um, she makes a lot of good points Climb aboard and I pat the back of my tortoise and help her up.

Speaker 2:

Oh, my oh, oh, my, oh oh.

Speaker 1:

Oh, where are you guys?

Speaker 2:

from, from River Country. You guys are from there too.

Speaker 1:

How dare you ask us that question. I mean, our village isn't on the map because it was destroyed in history. Look for a burned down crater, and that's where we're from, ben.

Speaker 2:

Well, I mean, not every village is marked on the map here, every village. I'm going to leave it up to you where that is.

Speaker 1:

I'm going to say we're from north of Raskleton because when we were kids we used to go into Rascleton to sell wares and do chores. But we're up there maybe.

Speaker 2:

Yeah, I kind of like it.

Speaker 1:

I kind of like being right above Rascleton, like in these hexes, maybe at that point right here, because then we could have taken. You know, it's just a hop, skip and a jump away and that's where you go to yeah, indeed, welcome Lena. Hey Lena, how's it going? What's?

Speaker 2:

up. Hey, sup, we are just going to Do. You guys have all your, you know supplies.

Speaker 1:

I have two salted meats and one barrel of rascal cider. That's the only That'll get you across the world.

Speaker 2:

No, yeah, yeah.

Speaker 1:

I have a barrel of rascal cider and Naked Donkey and two rations, so we can probably oof.

Speaker 2:

You could stop somewhere on the way. Yeah Well, I'm going to. I'm going to pick up.

Speaker 1:

Get some waffles the ultimate roadside in. Yeah, yeah, I'm gonna pick up two more rations, or I'm gonna try to. I'm gonna buy one ration. You will have to buy them. I have no money. That's um. Yeah, I'm money for the group. That's two rations, so ben with copper remind it's. It's, unless I roll a one or two, it's not spent, right? So can I just theoretically keep buying rations until I roll one or two? Yeah, why have I never thought of this? So can I just theoretically keep buying rations until I roll a one or two yeah.

Speaker 1:

Why have I never thought of this?

Speaker 2:

I'm going to buy one more rations, you're going to roll a one or two right now. Yep, here it comes, here it comes.

Speaker 1:

Yep.

Speaker 2:

It was totally worth it. Just a lot of averages. Yeah, yeah, a lot of averages.

Speaker 1:

Sometimes it giveth, sometimes it taketh away. I think you mean it's the law of surprise.

Speaker 2:

Ben, now, you still purchase it. Yeah, I guess.

Speaker 1:

Yeah, so we have five rations and an acodon. Can I have a barrel of cider? Riley has a barrel of cider. We still got a fire. We don't have a fire stick. We have the lizard sitting on Claudia's head. Are you suggesting we eat it? No, I'm suggesting that she is a mobile weapons platform. Boy, eat one of those, that'll give you the win.

Speaker 2:

Let me tell you we whistled beef yeah.

Speaker 1:

Just like that. We're no longer family friendly. Elena wants to know if we've heard of the seven-day vegan challenge. Is that a Land of Eden thing, guys? No, I have not. What are the land of inroads? Just kidding, just kidding, yeah eating all mushrooms.

Speaker 2:

Yeah, we, I would.

Speaker 1:

I would already fail it. I only have salted meats, you know, so we gotta yeah, we gotta. We gotta forage for some like raw nuts. Everyone in land ofam has hardened arteries Because all they eat is snack donkey tube steaks, just to spin on fast food Like cup noodle. And snack donkey tube steaks, oh, man. Alright, so if you are ready, let's get this show on the road.

Speaker 2:

Zony Inbox says Begin the road. Zonian Box says Begin the travel.

Speaker 1:

This is going to be a biggin'.

Speaker 2:

So you guys can control your peace. I refuse.

Speaker 1:

Realms it up, that's a 12. Nice, that is nice, it's an 11. I'm sorry, I thought it was a plus 3, but it's only a plus 2. I used a quest. No, I don't use a quest 11. I'm sorry, I thought it was a plus 3, but it's only a plus 2. I use a quest. No, I don't use a quest. Point, I'm going to. Yeah, that would be a bold quest point. Let me enhance my map and I'm going to move one and two A bunch, All right. All right, that's an uneventful journey.

Speaker 2:

You can alone George. You can hunt for resources if you want.

Speaker 1:

You know I'm going to fish because we're right next to a river.

Speaker 2:

Wee-wee-wee-fishing.

Speaker 1:

Wee-wee-fishing. Oh, that's a four. I got to open the line. I think I might attract unwanted attention and not get anything. It's possible. I got to open my rule book. I haven't looked at my rule book in a while. Let me open up and look at all this beautiful Oort.

Speaker 2:

No fish caught, that's all.

Speaker 1:

Okay, I mean that's far better than the Alternative. Yeah, it's fun to have you here, Laina.

Speaker 2:

It's awesome that's far better than the alternative. Yeah, it's fun to have you here, lena. It's awesome.

Speaker 1:

Yeah, thanks for joining we appreciate it.

Speaker 2:

Um all right, that's the first half of the day James Uh you know what I'm going to do.

Speaker 1:

I am going to look for some uh elemental components.

Speaker 2:

Uh, you can't, oh, when you? Oh, of course, second part of the day, if you were to roll.

Speaker 1:

I was munchkining, you see, I wanted items. This man wants to do what my shirt says it says MinMax, right here you know, advertising MinMax, there we go. Awesome, come visit our friends over at the MinMax Patreon Subscribe A fake plug. I am going to roll a d12. A deuce, wait, wait, no Four, four Deuce Asusis.

Speaker 2:

Alright, that is a dangerous encounter. You know, Excellent, roll that d100. D100. Sasu sees Alright, that is a dangerous encounter. You know, oh, excellent, so uh, roll that.

Speaker 1:

D100. D100. A dangerous encounter is a clear danger of a potentially hostile creature while traveling to or exploring Hex Hostile creature.

Speaker 2:

Uh, it starts raining out of nowhere, just beating down super hard.

Speaker 1:

I hold my shield above my head, mitch is cowering because he hates being wet Zona and Bok is 35 feet tall, swollen with water.

Speaker 2:

Yeah.

Speaker 1:

He's writing down. The rain washes out all the nutrients.

Speaker 2:

Water mode monster. You are slogging through mud before long and at a certain point you see stuff starting to move in the mud.

Speaker 1:

Oh, let me cut you off right there, ben. And in a very Ghostbusters moment I flicked the switch on my anti-Muckman slam tour and it goes. Wow, joe Ray.

Speaker 2:

Galen Riley.

Speaker 1:

Yeah, Lena, we feel the same way about our guys Muckman, though Not. Muckman though.

Speaker 2:

Yeah, not Muckmen. Duh Slurp Worms. Oh man, I think you did.

Speaker 1:

Yeah, we've had a lot of entanglement with them. Why do I feel like? No, it was Bandy Clans. We got bread from Slurp Worms.

Speaker 2:

Slurp Worms. They look like this. Yeah, they gave us the Slurps so four slurp worms just pop out of the ground and they're surrounding you. What do you do?

Speaker 1:

well, the first thing I do is hope my dice isn't broken, because lena says when I roll a dice, I only get one, then I say that it's broken. I'm going to assume that my dice is fully functional and I am going to Gosh. Do we know anything about slurp worms? Have we learned anything? I know the sound they make when I kill them.

Speaker 2:

You did fight them. I remember you going down into a mine Did we salt the slurp worms.

Speaker 1:

Or is that all in my head? That might be all in your head, but that sounds like a good idea.

Speaker 2:

They slurp, they slurp you, they like yeah yeah, on your head right, this was doesn't.

Speaker 1:

When didn't we get the queen slurp worm back down in um sinkhole? Yeah, wasn't that yeah wow, that was ages ago. That was a long time ago. Check out season one, episode 12.

Speaker 2:

Yeah, A lot of episodes Somewhere in there.

Speaker 1:

Let's see. I know what I'm going to do and I immediately whip out the axe. There's no reasoning with slurp worms. I say to what's her name again? Mandy Mindy. Mindy Plasterpot. Mandy Plasterpit.

Speaker 2:

Yeah, she's like standing behind you, frightened Galen.

Speaker 1:

Yeah, Okay, I will take out Halbert, my Halbert. Halbert Camus, Philosopher. Get ready to defend Mitch. Alright, I uh combat in twos and I'm going to exactly defend Mitch. I'm going to proceed with my initiative, which is going after the slurpworms, because I was surprised Mindy's clinging to my arm and I'm like Mindy, I can't stop. Please stop, why I ought to roll a four. Yeah, we both are going after the slurpworms. Ben, you're, I'm not hearing you I know I was talking in queue.

Speaker 1:

Oh, real-life interruptions. I don't understand. I don't understand how that works. What's great is that they're actually always happening whenever we're streaming. It's just like muting myself. I'm muting myself. Cat jumps on me, just like muting myself, unmuting myself.

Speaker 2:

Cat jumps on me, so you may have to repeat what you just said.

Speaker 1:

We're both going after the Slurpworms, so have at you.

Speaker 2:

Have at me. We did get terrible Slurpworms. All right, so you do not win.

Speaker 1:

They always slurp in my brains. Do you know they're trying to eat my brain, so you do not win. Yeah, I always slurp in my brains, you know they're trying to eat my brain.

Speaker 2:

Two of them go after each of you. The first, on Galen, is a miss with a plus, okay, oh, okay.

Speaker 1:

Well, maybe it flanks me and it gives a plus one to its buddy, or something.

Speaker 2:

Exactly.

Speaker 1:

Mm-hmm.

Speaker 2:

That is a hit, because you have defense plus one.

Speaker 1:

I hate my defense so much I want it to be not plus one. My defense is always plus one.

Speaker 2:

I have to live with that yeah you take three dread and you are partially engulfed as it attaches its mouth around your face.

Speaker 1:

I block three dread with my shield, but it's on my face, got it. But it's on my bulwark helm, so I'm I'm still calm. I'm going to start hitting myself in the head here in a second Bug. Agrees Nine out of ten bugs agree. Bug is also attempting to protect our rickety wagon train.

Speaker 2:

Yeah, all righty. Sorry, craziness. All right, james, you are attacked.

Speaker 1:

Oh.

Speaker 2:

That is a hit with a counterattack. That's good.

Speaker 1:

I like me a counterattack.

Speaker 2:

I ain't gonna do it, though you take five Dredd. These guys are vicious Good thing you got that magic alarm. Well, that's just a hit, that's clean, baby Three dread and you are also engulfed, riley. So what that means is you can't Actually attack them Because they're on you, but you can attempt With a might or an ableness check to escape.

Speaker 1:

Yeah, I'm going to definitely do that. So, ben, yeah, you said we're in gulf, we can't attack at all, like just because they're on our head and we can't see. Okay, that's not good, um, yeah, yeah, yeah, it's horrifying. I just, I just hear it screeching and slurping at my helmet, trying to open this can of goodies. Uh, all right, I'll just, I guess I'll might check and get it off my head, hopefully, and hopefully we'll go before them. I'm also going to, I'm going to nimbleness. I rip it off my head. That's a 12. It swallows my whole brain. Yeah, riley has somehow found her way further into the digestive tract.

Speaker 2:

Gaggling. Mindy has an action and she will try to help this off Riley's face.

Speaker 1:

Girl power? Heck, yes, yeah, she does. Mindy has like biceps from all the herb crushing with her apothecary skills. Yeah, biceps forearms. She's got like crazy grip strength.

Speaker 2:

She's got the body of a ball girl. You know, I know what that's like.

Speaker 1:

She's got dummy thick thighs too.

Speaker 2:

There you go.

Speaker 1:

You gave him his opportunity Every freaking quest, that's my one.

Speaker 2:

Who was?

Speaker 1:

it. That said, I forget it was one of our lovely viewers that brought that into our lives anyway, I thought it was you. No, no, no I was repeating something from chat. Was it bernard? Um, I don't think so. I don't know. Yeah, you would know, I gotta play back the tapes 70 videos to go through. Riley is free, I'm free. We need a re-roll initiative. I give Mindy a knowing nod. Six, you did good there. Nine or eight, go ahead. Riley, you want to go? I got a six. No, no, no you can attack.

Speaker 1:

Oh yes, I will attack With Halberd. Halberd, I do not succeed. Roll a four. Oh, I really hope this works. What is my new? My dice are broken. Your dice are broken.

Speaker 2:

My digital dice, elliot's dice roller is broken.

Speaker 1:

Your dice are broken. My digital dice, elliot's dice roller is broken. That's an 11. That's nice. I am going to use my ability to sweeping strike and I'm going to attack D4 plus 1 adversary. So I'm going to attack D4 plus one adversary. So I'm going to attack three of the slur forms with my axe and I roll my damage. Whoa.

Speaker 2:

Oh, okay.

Speaker 1:

I thought you were telling me to hold up there Like pump my brakes, kid. I was just like whoa, like blossom, that's 10 damage and they all begin to bleed. That's actually 11 damage because they're bleeding with this amazing axe.

Speaker 2:

That is enough to kill all three of them, so there's one left.

Speaker 1:

I flourish my axe and get into some weird low stance and then you croak. Yeah, yeah, rabbit, rabbit.

Speaker 2:

Rabbit, the last one flees, goes back into the earth, wriggles away I love it Into the mud.

Speaker 1:

Every time. Yeah, that's awesome. You know what? I don't know if galen would let it go because it's going to be danger for other travelers. Can can I try to? Uh, can I attempt to attack it as it flees, or like stabbing where it was?

Speaker 2:

at go reach into the mud I do it this.

Speaker 1:

This will not end well, but it's just you know you know, can I? I'm going to grab the back of his pants Like he's, like he's leaning over a cliff. All right, I reach into the mud and make a mic check to pull this fool back out.

Speaker 2:

Well, you're attacked.

Speaker 1:

Oh, is this like new? Like noodling, you know, like when you put your hand in the water for a catfish, and then you're like yeah, that's pretty much oh uh by the way. Catfish noodling should be uh like gator wrangling. It should be a proficiency so much.

Speaker 2:

Yeah, I think it's a river country, river country trait. Yeah roll with advantage for yeah so you take five dread but you have this thing like slurped onto your arm.

Speaker 1:

I say, riley, do it. Do it now. Come on, cut your arm off. What do you want me to do? No, I'm like giving her a look, like just stab it, it's right there. Just try to avoid the arm underneath giving her a look like it, just stab it.

Speaker 2:

It's right there. Just try to avoid the arm underneath. I'm gonna uh, I'm not comfortable like swiping at him while it's on the sand.

Speaker 1:

So I'm gonna grab its tail and just like yank it, like try to hurl it like onto the ground.

Speaker 2:

All right, all right, make a mic check all right, here we go come on this is how the party like ended up.

Speaker 1:

All right, gail, gail. I turned to gail. I say gail, I'm not gail mindy, god, it's gonna be gail ribaldo all over again oh man mindy's really upset by that she's saying why did you do this?

Speaker 2:

why? Why do you just let it go?

Speaker 1:

no, it's gonna. It's okay, first off bulwark, right, so I gotta keep the roads safe and all that good stuff, but it's gonna attack more travelers. It's not right. I don't disagree with you. It's just become a comical cartoony situation where you've got a platform on your hand. I can't pull it off and I'm just very calmly standing there trying to explain to Mindy how it benefits the greater good.

Speaker 2:

As I turn your arm, I'm like pull it off it. It's like against her Better judgment. She goes to try to pull it off and she does it. She's the most effective member of our party. However, success of the twist, she stumbles back and Falls on her butt, cracks her head open. She's all muddy now.

Speaker 1:

She's covered in mud. I will. Is it my turn?

Speaker 2:

I'm going to say you're not going to win any brownie points with her now, yeah, I mean I, I think, I think this is. You could like slay this thing.

Speaker 1:

Yeah, you know what I mean. I think that's reasonable, but uh, I'll reach down and he starts crying like covered in mud.

Speaker 2:

It's a. It's a sad situation.

Speaker 1:

I'll come over to I'll like scowl at galen and I'll go over to her and be like it's, you're all right, come on let's go. Yeah, I'm sorry what would I do?

Speaker 1:

I'm gonna be muddy this whole journey I say, I say you know silver lining to every cloud. These clouds have rain and it'll wash the mud off. It's fine. I just stand there like in the rain letting it wash over me. It cuts to us six miles down the road, rain beating down on us. Everyone's quietly traveling, Totally miserable. I'm still loving the rain. I say this is great, this is so wonderful, Forgetting that I'm the only one with a helmet.

Speaker 2:

Yeah well, you guys are frogs.

Speaker 1:

That's true. Every time I think of a bog roll. I think of neither of you guys played Chrono Trigger back in the day, did you? I did, I did Remember. Yeah, I remember Frog, like Galen or no, Glenn Glenn was his name. I think of all the action shots of him from the Full Motion videos and it just makes me happy. It's who I aspire to be.

Speaker 2:

Yeah, that's a good looking frog there.

Speaker 1:

Lane. I have not watched Infinity Train.

Speaker 2:

Infinity Train.

Speaker 1:

I don't know, it might be.

Speaker 2:

Infinity Train Not anime. I don't know, it might be Not anime, it's a show.

Speaker 1:

Oh, it's like the same guys who did regular show. That's awesome. I like regular show a lot.

Speaker 2:

It's pretty classic you have to move your piece on the map.

Speaker 1:

My piece. Be with you, georgie. We're going to go to the north, to the map. My peace be with you, georgie. We're going to go to the north, to the north To the north. Can I perceive across the river what this tower structure is, or is it foggy?

Speaker 2:

You can barely make out something in the mountains because you're pretty far away. It's, like you know, six miles.

Speaker 1:

Makes sense, makes sense yeah.

Speaker 2:

What is the seeing distance? Yes, of a mountain Depends on the air quality, really, and the hills don't have eyes you can see 30, 40 miles.

Speaker 1:

if it's clear day, it's true.

Speaker 2:

Yeah, well, you can, it's true, yeah.

Speaker 1:

Well, you can probably see it then, yeah. Yeah, it looks ominous Uh gives me the heavies and roll a realms check to see if you've heard any rumors. I love it so excited. That's a. 14. Galen starts rattling off all these rumors. 12. Yeah, I heard tale of a, and then he waited for the GM to fill in the blank. I've heard of this place too. Yeah.

Speaker 2:

So you know that this place Is called Castle Clangweir.

Speaker 1:

Oh.

Speaker 2:

Sounds homie, While in Dunk you picked up on some people Don't play that A vampire. Oh Sounds homey. Well, in Dunk you picked up on some people talking about a vampire.

Speaker 1:

Oh, wow, okay, so I'm going to add this to our list of sites 13.15, castle Clangweir Vampire Rumor. Yeah, but a lot of people were calling him benevolent's, like a benevolent king. That's cool, everyone's king, okay, not too many of those around, uh, mucklin, so that's great. Yeah, I say uh, you know we could probably seek to cross over at the mountains there and maybe solicit a night's rest in exchange for some of our supplies, or gold or something who knows, in exchange for our blood.

Speaker 2:

Well, it already is night.

Speaker 1:

Yeah.

Speaker 2:

So you then would have to travel again.

Speaker 1:

During the night, yeah, and cross river and go to the mountains, camp at the shore, yeah, and we can hang Hang hanging with the homies while I dry everyone's clothes, yeah, and you just keep glaring at me and I'm like sitting there in like damp armor, like what this is normally how it is. I have fetid sores all over my back and feet. This is what I'm talking about.

Speaker 2:

This is the real adventure zona imbach is so bloated he kind of looks like a mung, he's like a wow this stay puffed marsh mung mellow man.

Speaker 1:

You know I'm bringing out my socks. Yeah, zona imbach is uh trying to dump water by like wringing it, like squeezing his arm.

Speaker 2:

Yeah, it's just like it's like brown brown water comes out, yeah, mushroom water.

Speaker 1:

You know, actually I'm gonna take some of that and make soup out of it. Yeah, yeah, you're like, you're like hold on, hold on, you mind if I uh, you know, and then I'll throw some carrots in there and some yeah, go ahead and just highly disturbing, but I want to see how it plays out. They're going to eat my child's food Riley's really confident in this Wow.

Speaker 2:

Rightfully so.

Speaker 1:

Wrong dice oh no.

Speaker 2:

Oh nice.

Speaker 1:

Ten courage we actually gain nutrition from Zona. We see him in a whole new light. Our stomach crumbles every time we look at him why are you looking at me this way? The next time we're starving it'll be, yeah, yeah, it's gonna be a tough choice. It won't. I'm sorry, it won't be a touch.

Speaker 1:

Oh okay, please stop looking at me when people look like a chicken, yeah we like, we like gently, like I find some sprigs of lamander and I tuck it in zona's like gills of his fungus and I'm like, look, look, it's uh, you know decoration, but really we're trying to flavor the soup for next time zona I made you just give him a bouquet of rosemary yeah yeah, I keep forgetting that crazy ernie is with you and oh yeah no, no, no, but so like.

Speaker 1:

But here's the thing, right, he's literally been sitting on top of the tortoise the entire time, muttering to himself and like been trying to write blueprints for his new stuff. He's like slept all morning too yeah, yeah, he hasn't interacted with us at he's. This is just same thing that happened when he was captured by a Sarpathy. He doesn't care who possesses him, because he just wants to focus on.

Speaker 2:

His schedule is like completely opposite of yours. He sleeps all day and then he's like up all night.

Speaker 1:

Yeah, he's like muttering and pacing at the fireside, like scribbling in a crazy notebook. He's set 40 traps while we slept and we didn't realize it. Yeah, it's the safest we've ever been. Yeah, like, sometimes in the middle of the night you just hear like loud, like snap, and then he starts hooting and hollering and laughing.

Speaker 2:

Uh, I mean he's like, is that man? Okay, oh no.

Speaker 1:

He's, I mean no. Oh no, he's I mean no, you know who that is. Tonya, that's Crazy, ernie.

Speaker 2:

He's the floor trap king. Oh, oh, that's him.

Speaker 1:

We all sing the jingle Like in the billboard and we just happen to be like camping underneath the Crazy Ernie billboard. Yeah, we just point up.

Speaker 2:

He's right there. He perks up once he's singing the jingle. He's like oh yeah, that's music to my ears.

Speaker 1:

That's why someone in the yeah, he just slurps a soup in one gulp and goes immediately back to work.

Speaker 2:

Is there anything you guys want to talk about? Any questions, any points and questions you have for each other or your friends?

Speaker 1:

I make a I make a statement, I say I say I'm so glad we've hunted down that last third format. I feel like the roads are going to be a lot safer. I don't apologize for for falling on her butt um, yeah, I get your point, I guess.

Speaker 2:

But what if it was just retreating to the earth?

Speaker 1:

I mean, it kind of seemed like a fluke that started raining and those things popped out yeah, I mean, you know you raise a valid point, but if it was you traveling on the road by yourself and it started raining, the same thing would happen to you and I feel better knowing that you know good folk like you are safe on the road.

Speaker 2:

I mean technically there is, this isn't a road. I don't know what you're talking about Look, I mean, we're just out in the wilderness. You can't just kill everything, you see either way.

Speaker 1:

I look at Riley, because we've been killing everything. I say, we can't just kill everything.

Speaker 2:

You see, either way, I look at Riley because we've been killing everything I see.

Speaker 1:

I say we can't what? She's absolutely right, but we also have to eat and I'm like I've got a slurper on a chop block and I'm like icing it, tossing it into the next tomorrow's soup. You don't want slurper kebabs.

Speaker 2:

I mean, they're dumb.

Speaker 1:

I mean I will.

Speaker 2:

I will eat it.

Speaker 1:

We don't let them go to waste, that's for sure. He ain't lying Fair enough. I see your point, but slurpworms in our experience are pretty much not benign creatures. We don't go hunting down, I don't know. But slurp worms in our experience are pretty much, you know they're not benign creatures. We don't go hunting down, I don't know.

Speaker 2:

I was wondering if there's a way that we could, you know, maybe avoid this next time. Yeah, I think it's something to think about.

Speaker 1:

I think it's definitely worth thinking about. Just in the slurp, worms happen to well. They've tried to eat us a couple of occasions. Right in this moment the camera zooms in to inside Galen's head. There's a little gelatinous goo on one of those treadmill wheels things and it's just falling asleep.

Speaker 2:

You're staring at Mitch, who's just like.

Speaker 1:

His chest is just like rising and falling like glooping yeah totally asleep with a copy of dungeoneer magazine yeah yeah, I say yeah, all right, good talk guys, I'm gonna, I'm gonna hit the set uh zona says oh is.

Speaker 2:

Is that the issue?

Speaker 1:

Of Dungeoneer magazine.

Speaker 2:

Yes.

Speaker 1:

Which issue.

Speaker 2:

He grabs it and shows you A story of you guys.

Speaker 1:

What, what that's amazing, oh my god, he's been.

Speaker 2:

I submitted it.

Speaker 1:

I look to see if he used, he got accepted Zona you've been. Did he use his real name or like a pseudonym? He broke James.

Speaker 2:

Oh, my God.

Speaker 1:

He did break me. That's an inside joke.

Speaker 2:

He said sure, it says Zona Inbach in the Adventures of Galen and Riley. I say Zona.

Speaker 1:

Inbok in.

Speaker 2:

The Adventures of Galen and Riley.

Speaker 1:

I say, zona, that's amazing. You made the boring stuff that we do sound so interesting and as I'm like leafing through it, it's probably being pretty objectively told, I'm going to thumb through and be like chapter 3 king makers, what Sklunch? The warlord? King of Quagmish.

Speaker 2:

All of the money is being sent to my village. I hope that's okay.

Speaker 1:

I say no, that's wonderful. I say wait Zona. Where is your village? Once this is all done, we'd love to take you home and visit your home.

Speaker 2:

Mushmash.

Speaker 1:

I'm sorry.

Speaker 2:

Quagmash.

Speaker 1:

Yeah, we were just north of there in Quagmash.

Speaker 2:

They have fallen under hard times. So I ventured out into the world to help them. This is my calling Zone of the Croc.

Speaker 1:

Yeah, I'm so glad this is my calling. Yeah, that's gonna be 33, 20 or 33, 30. Sorry, I'm marking stuff on the map so I remember zone is village.

Speaker 2:

I see it, it's much mass yeah yeah, we were.

Speaker 1:

I think we were just north of that a few hexes yeah, wow, yeah, we were. I think we were just north of that a few hexes, yeah, or the center back mesh we got. Wow, I don't think we did. Oh, the uh, that was, that was a different campaign. That was a different campaign and I definitely remember something being turned into a bat. It was you.

Speaker 2:

Yeah, that's the second bat in last year that I've been turned into across yeah, that's weird I am destined to be man bat yeah, it's like bruce wayne over here, like, uh uh, kirk langstrom. I only know that because of Hero Clicks.

Speaker 1:

That's the funniest reason to know what that character is.

Speaker 2:

Yeah, that is actually quite funny, amazing, sorry, I have to say this little story. I used Unique man Bat, which is called Kirk Langstrom, to carry Wolverine over to do like six clicks of damage to our arch nemesis who was playing with Superman and he got so angry. This was like a 40-year-old man when we were like 20. Oh my god, when we were like 20.

Speaker 1:

It's the same when we were adults, oh God.

Speaker 2:

He got so mad in the next tournament that we went to. He apologized to me and said I'm sorry man, I was having back issues and I hurt my hand. I can't play the guitar, guitar, guitar.

Speaker 1:

It was good of him to apologize. I mean, it's just a game.

Speaker 2:

It's not crazy, it was like weird, it was awkward.

Speaker 1:

Galen can learn something from him about apologies, but he doesn't. Wow, galen is a man child, yeah alright, that's probably the day.

Speaker 2:

That's the night.

Speaker 1:

11 days left 11 days to get there left. Yeah, man, we gotta go straight there, just like.

Speaker 2:

I don't think we can stop.

Speaker 1:

I don't think we can stop, I don't think we can stop anywhere. So do we go all the way up to the great slug, or do we hop over edinhorn and kind of diagonal it, I think, I think, maybe diagonal either way, either way crossing the mountains you only can do one hex per leg, so that that's going to take. Let's head to 1213. Let's make our realms check, cross the river, start into the mountains and then Eight, nice, okay, cool.

Speaker 2:

All right bump in the road, Roll a d6.

Speaker 1:

Roll a d6. Roll a d6. Bum-ba-dum-ba-dum-bum, okay.

Speaker 2:

Interparty conflicts Wonderful.

Speaker 1:

I think I have one for this. You know we're riding along and Riley keeps noticing the mud stain on the back of Mindy's. Like white outfit, pure white Scene Gosh. Maybe if we find some club soda we can get this out, but this is a bad stain, this is real bad Riley.

Speaker 2:

I don't think it's ever going to come out.

Speaker 1:

I can get this out I promise you, I can get this out. I've got. I can get this out. I've got Tinker plus three. Meanwhile, Galen is sitting there like wait, it's just a dress.

Speaker 2:

Can you believe that I was caught by Sarpathy and it never got this messed up?

Speaker 1:

Yeah.

Speaker 2:

I don't.

Speaker 1:

Galen, her mom gave her this dress. Be considerate, can't we?

Speaker 2:

As a bog girl, you know how much like, how important it is when your parents give you a dress Like. You know that right.

Speaker 1:

I'd say my parents died pretty young. They died in a fire by the Sarpathy. And then my eyes glaze over and I start recounting the tale of how our parents died in a fire by the Sarpathy. And then my eyes glaze over and I start recounting the tale About how our parents died in a fire From the Sarpathy.

Speaker 2:

It's like a reflection of fire.

Speaker 1:

Riley has to stop me because I just start waxing, riley Stable, so everyone goes silent, everyone's just like okay, like this conversation is totally over. But you'd be like Galen that's rough.

Speaker 2:

All you can hear is the scratching of Sony inbox pen.

Speaker 1:

I'm going to oath bearer her. Is that too extreme? I love it. Um, no, I'm going to oath bearer her and say, like in a, in a, in a moment of of actual I was going to say humanity, but bog rility, I don't know. He, he looks at her and he kind of like struggles to remember back to when his mom gave him a dress. No, Um, when his, when his dad gave him his like first set of, like jorts, and he remembers putting on those jort jorts and like how much glee it brought him. Uh, those of course, were lost in the fire. But he remembers and he says I remember now, Mindy, I'm so sorry. I'm going to, I'm going to make you a promise, we will find a way to cleanse the stain from that dress.

Speaker 2:

You have to roll it.

Speaker 1:

No, no, no, no, roll plus charm. There we go, yeah, I yeah. I was like, no, I don't have to roll anything, no, um, let's charm. Oh, no, no, no, there was no slash there. There's no slash there. I'm sorry, it didn't matter, I still got it. Oh wow, it didn't matter, I'm still okay. It's only a 13, but I'm still very charming.

Speaker 2:

I like uh yeah, she's like completely caught off guard by this, and um she says, yeah, thank you, galen, that means so much to me.

Speaker 1:

I understand. Now we'll find a way to cleanse your bottom. Um, can I use? Uh, I'm going to. This may be extreme, but I'm going to use a hand. I'm sorry, uh, I'm going to. This may be extreme, but I'm going to use a hand. I'm sorry, uh, I for clues. Oh, okay, and um, this might be pushing the power, but what I want to do is I want to say, like, actually, you know what, speaking of club soda, I think that there is a font of enchanted carbonated club soda up in bubble top that could get this out.

Speaker 1:

I had a bullet in my bubble top Wow.

Speaker 2:

What is the clue, though?

Speaker 1:

I was just thinking of club soda and remembering that this could be a thing.

Speaker 2:

It's not exactly.

Speaker 1:

It's close to the power, but not exactly.

Speaker 2:

Yeah, because it's close to the power, but not exactly, um, uh, yeah, cause it's cause.

Speaker 1:

I was like meta. I was meta talking about club soda, so like I'm using the club soda being a thing, you're willing club soda into this? Maybe you were looking at the burbling river next to us and you saw some like frothiness and bubbling and that kind of reminded you of the time you went with.

Speaker 2:

It's a stretch, I'm gonna give you disadvantage.

Speaker 1:

Okay, it's a one day, because just the.

Speaker 2:

The idea behind is that you're supposed to be like finding a physical thing that leads you to something Right? You know what?

Speaker 1:

I don't succeed, I'll be like ah club. So what are?

Speaker 2:

you talking about Club Soto?

Speaker 1:

Rascal cider Is that what you mean? That's carbonated? Yeah, we got some of that. So, yeah, um, rascal cider, is that what you mean? That's carbonated? Yeah, we got some of that. Uh, so yeah, the oathbearer thing is probably didn't need to use that, but I think it's a fun use of it, because there's gonna be consequences if I don't achieve this.

Speaker 2:

Yeah, and you've also just like completely brought her on your side yeah, yeah, like it'll not be an issue anymore, hopefully. So that's just the first part of the day. I don't. You guys didn't move your piece.

Speaker 1:

Okay, sorry, I'm going to make a note about oath bearing and then to answer Lena's question. Yeah, we do play lots of vidya games. We do some Wow, uh, we do some, wow, we do some valheim right now. Actually, yeah, we're all playing valheim right now like a survival game like viking survival game.

Speaker 1:

It's exactly like land of aim. No, it's not. No, it's not advertise it as such. I'm going to roll my travel check Realms. Ooh, ooh, ooh. I've got to keep thinking. I have a plus three in realms. It's only going to be a five. What is five versus six in traveling again, remind me. Oh wait, I have it in front of me. It'll be bump in the road. Yeah, no, I'm going to quest point. It to be a bump in the road. Yeah, no, I'm going to quest point. It to be a bump in the road instead of a dangerous encounter. Okay, I roll a d6. And it's a Juan. We take a wrong turn. That doesn't help us. You know what? Yeah, maybe, instead of going north, we'll go one south. Does that seem reasonable? Or do you want to roll a d6? Ah, oh boy, oh boy, oh boy, come on. No, that's bad.

Speaker 2:

So where do you guys start?

Speaker 1:

1213, right here, do you count from the top? Hex.

Speaker 2:

Where are you guys here, though, yeah.

Speaker 1:

Were we? No, we started the day at 11.15. I remember us being right across from it. Then I moved us 1, 2, to 12.13. We never got there. Then we go from the first hex and then I moved us 1, 2 to 12, 13. Because it's still, we never got there. Then we go from the first hex. No, no, that was James' trick, oh okay.

Speaker 2:

Oh yeah, I'm sorry.

Speaker 1:

I'm sorry too. I got a brain, it's like it doesn't work. Not at all. You guys got Alheim on to brain. You know you got to get your head back into James.

Speaker 2:

You got to get your head back into Jane, so you get lost in the mountains and end up at one 1114 right here.

Speaker 1:

I mean, I did roll a six Ben.

Speaker 2:

Oh, you rolled a six, so it's up here then.

Speaker 1:

Yeah, it's not bad, that's better, that's much better. Yeah, I say, we keep trying to find a natural path up into the mountains and as night starts to fall, we just keep finding these paths that lead us back down again and we end up at the foot of Edinhorn.

Speaker 2:

Yeah, that's. True, Edinhorn.

Speaker 1:

Can you describe Edinhorn to me?

Speaker 2:

it's. It's a tall mountain and you guys can already hear the sounds of ettins calling all night.

Speaker 1:

What are those? Do you have a picture, ben?

Speaker 2:

I do. Yes, let me pull it up, that's incredible.

Speaker 1:

Zonianbucks starts to write, I do. Yes, let me pull it up. That's incredible, incredible. Yeah, zony Inbox starts to write. I've only heard tales of the Ettins of Ettenhorn, vicious creatures that rip you limb from limb if you beat them in a game of holochess.

Speaker 2:

Wow, this is an Ettin.

Speaker 1:

Oh, look at that snoot. They're giant creatures. Look at those snoots and horns man.

Speaker 2:

You can hear their wails. You know that groups of Ettens are called Sounders because of all the noise they make. That's amazing. Make another realms text. What else do you know about him actually make a roll?

Speaker 1:

uh, lore, sorry q lori plus three. I don't know anything about it and I've never heard of a uh, I remember, uh, hearing some stuff about edins when we were in yirgagird, which is actually not too far to the the west there. What did I hear?

Speaker 2:

Well, they love making fun of each other and they delight in making fun of their prey before they smash it with rocks. They're bullies. Is that a fire lizard on your?

Speaker 1:

shoulder. Yeah, I got the fire lizard out. Sorry, bear was waking up so I wanted to get him on stream.

Speaker 2:

You have to feed that a ration right now.

Speaker 1:

Every time Bear shows up, we have to feed the fire lizard a ration. See what you did. You see what you did, buddy, that should be canon. That should be how it works. All right, the fire lizard like I look, and it's climbed off Claudia's head slowly and it starts to nibble on a ration, but it doesn't consume the whole thing. Oh yeah, I forgot, we got a chicken named Claudia too. We're like the Muppets. This is nuts, I know.

Speaker 2:

Have you guys played Splatoon? I have not, george, have you?

Speaker 1:

Yeah, I played Splatoon on the Switch. It's a lot of fun. It's basically like your squid kids, if I'm not incorrect in that statement, your squid kids and like it's kind of a like 4v4 or 5v5. I forget how many people it is and it's like paint, paint the surface. It's like a. That's cool. Yeah, it's. It's like a. You're competing with the other team, like trying to cover everything in your color of paint and you can travel faster. It's a lot of fun, um, but I never really got into it because I'm not a huge like competitive game. Painter and painter. Yes, I uh do.

Speaker 2:

Competitive out of all of us you are the most like, well-versed in video games.

Speaker 1:

Yeah yeah, all I do is think about video games and this guy's belly. Look at this belly. He's so fat, he's fat, he's so fat. Buddy, oh, how old is bear's? Like 200 years old yeah he's like 13 or something. Yeah, wow why, are you still alive?

Speaker 2:

so I got some more rumors about Eddins for you. Cool, oh yeah. Yeah, let's lay it on me. Only one non-Eddin has ever won an Eddin wrestling contest. Oh my gosh.

Speaker 1:

Really Haunting me Only one, non-eddin and this place is sometimes called Howling Hill, the Sounders yeah, I get it. Oh man, we cannot be detected by Edens George. I mean, it's like you know, you see Edenshorn, you think that's a great place to cross the mountain? Oh man.

Speaker 2:

I'm going to roll a d6. It's a dangerous area. You're a dangerous area.

Speaker 1:

I'm upping the chance to 3 out d6. It's a dangerous area, you're a dangerous area.

Speaker 2:

I'm upping the chance to 3 out of 6.

Speaker 1:

I feel lucky it's a 5.

Speaker 2:

That's bad right, it's good, that's good Bernard has saved us. Is Bernard even here?

Speaker 1:

In spirit. If not in spirit, yeah, no, I just assume you know, we appreciate Bernard Bernard is always here in spirit.

Speaker 2:

It's true. Yeah, so you just hear the creepy noises off in the distance, but Exactly, it's like actually just yelling at each other.

Speaker 1:

I've ever had playing like they actually go like hey, doing it now.

Speaker 2:

Uh, yeah, anything else you want to do tonight? Um, for the next day it's been two days, 10 more days of your journey you know what?

Speaker 1:

can I use the bearskin of trivia? Okay, where did it go? Hey, you know, I'm gonna create a no, that's, that's no. Sorry, that would be too good. I was going to make them, I was going to make up a fact about the Eddins, but I feel like whatever I make up is just going to be too much in our favor.

Speaker 2:

So I'm going to sit on that. It might just be an animal or critter. I don't know if it says creature.

Speaker 1:

It says creature slash critter, okay, says creature. It says creature slash critter, okay. Okay, probably means it's too powerful. George, you will act as my rules attorney. Yeah, uh, I call your attention to uh, page 84, section three, paragraph two, line four. It states role d12 plus lore, lets you create a fact about a creature slash critter. Let me reread that line creature slash critter. Let me re-read that line Creature slash critter.

Speaker 2:

Now let me refer to the adversary section to define what a creature is and you know definitely falls under that purview.

Speaker 1:

Sorry, sir. I want you to watch your language. Your language purview is not an approved word for a family chemistry. Can I get some order here? I need some order. Give me a Naked Donkey tube steak and some Norks noodles.

Speaker 2:

All right, order's taken All right, would you like flies with that.

Speaker 1:

Oh, that was a bridge too far.

Speaker 2:

Yeah.

Speaker 1:

Guys, it's been a wonderful stream. We're going to stop now in Edinhorn Tune in next time to find out if Galen Riley and the rest of the gang. We've been bamboozled, do you not want to?

Speaker 2:

hang out anymore.

Speaker 1:

He doesn't want to hang out anymore. But I'm going to make him. He wants to go watch his stories. Yeah, he's like come on, it's 12 o'clock, it's my story time. Dallas reruns are on. Wow, dallas, dallas and Dynasty are bears like two jams. He likes any show that starts with a D and has drama Noodles that curb your enthusiasm, like Dawson's Creek, for example. Wow, so much to unpack in both of your statements.

Speaker 2:

I just have a bird that watched a lot of Dawson's Creek. You know what I mean. Yeah, I do, I'm going to fast forward to the next day. I don't know if you guys are down courage. You probably healed everything from that tenor yesterday. Yeah, yeah.

Speaker 1:

Yeah, we have extra courage, we're extra courageous, we are courageous.

Speaker 2:

So let's see what happens today.

Speaker 1:

Oh my gosh, ben, I think I am going to do something. I'm going to use the bearskin of trivia to make up a fact about onegalopes, interesting. I'm going to say a one galope milk If you can catch them and milk them is actually known for its bleaching powers and and is used in highly prized in laundromats across the world. So yeah, so I'll say you know, I remember hearing that maybe one galope melt can get that stain out. It'll just bleach everything nice and crisp and white again. It might be even whiter than we started. Let me see if I can make that happen. I feel like that's a fun use of the Bearskin of Trivia. I hate unfun uses. That's a nine That'll do it. Everybody says.

Speaker 2:

Nice, just got to find one onegalope.

Speaker 1:

I just happen to have one X lark woolly flower still. So I'm going to kind of say to Mindy I say, Mindy, you're an apothecary, you deal with a lot of herbs. Is there a way to make this more odiferous? So maybe we can lure some lungalopes to us next time we camp.

Speaker 2:

Well, we are camping right now. Are you pulling back time to do this at night, or are you just saying the next day.

Speaker 1:

No, this is the next morning. I'm just chatting. It doesn't have to happen right now.

Speaker 2:

She says you know, I think these mongolopes find this so odiferous as it is that I don't need to do anything.

Speaker 1:

Today's stream is brought to you by the word odiferous.

Speaker 2:

Sorry, you know, today's, yeah, today's stream is brought to you by the word of difference sorry you know well, one galopes, I think, live in the drippy downs and they used to be for us.

Speaker 1:

So we're bound to come across them, right we. We probably have to lay this out somewhere well, maybe once we get over the, over the hill and we're safe. We can start thinking about that I'm gonna interrupt and be like guys, we gotta get moving, we can't be dally dallying on the road or whatever.

Speaker 1:

And then I'm gonna use a quest point to use, uh, I for clues again. And, uh, step in some one globe poop as I'm setting up the wagons and getting ready. Nice, um, oh, it's not one globe. And getting ready? Nice, it's not one glow poop.

Speaker 2:

What is your total?

Speaker 1:

though my total is four. Got to pump those numbers. 100% chance it's Etten poop. Yeah, that's what I'm thinking. Yeah, it is etin poop yeah, yeah, uh, yeah, it is etin poop.

Speaker 2:

Um plus is, if you smear it all over your body. I was gonna say it, yep, it might mask your scent and, like, help you travel over the mountain. It's gonna smell bad. At least it'll keep you warm riley.

Speaker 1:

Yeah right, riley, you going to have to sell it to Mindy, because I'm already in the doghouse for getting mud on her, let alone Ettin poop on her face. Guys, you should try this. I mean, there's no way that an Ettin is going to be able to catch us if we smell like their poop. Riley, you got some. It's like her whiskers. There's some in your mouth. Just don't lick your lips, please.

Speaker 2:

There's no way that I'm doing that.

Speaker 1:

We gotta figure it out, we don't get caught. There's no way I'm doing that. We gotta figure it out, we don't get caught.

Speaker 2:

There's no way I'm doing that.

Speaker 1:

How about this? Look, zona likes it. I say, mindy, why don't you climb on top of FB the tortoise and we'll put the canoe upside down on top of you and we'll smear the end poop on the outside of the canoe? That way you're protected on the tortoise shell underneath the canoe, you don't have to get it on you and it'll give us some protection.

Speaker 2:

Okay, this is so defeated, I'm already polishing the shell.

Speaker 1:

I'm like a pile a minute trying to get everything covered. She's just saying I was so much safer when it's so happy. Somehow their network of tunnels was vastly superior to overland travel, which is also kind of horrible.

Speaker 2:

You guys are covered in Ed and poop, which is like in itself not a great thing.

Speaker 1:

I've never felt so alive.

Speaker 2:

Give you advantage on your checks across the mountain.

Speaker 1:

Nice, I'll start off today's realms checks. Ask Han. Nice, we go deeper into the mountains, 12.12. That was a really good one to have advantage on, yeah.

Speaker 2:

Oh, you didn't even roll advantage.

Speaker 1:

Oh heck, yeah, I'm going to roll again. My screen's so small. I thought it was an 8 and a 2. I didn't see it was a plus, that's a 13.

Speaker 2:

Wow, that is a discovery.

Speaker 1:

I want to discover onegalopes in a cage at the side of the road. Let's see what our descubierto is going to be. At a dairy farm. It's a one-globe dairy farm run by peaceful Edens 13. Whoa Nice, what a lot of teens today 13. Huda huda.

Speaker 2:

You find a bandit dangling in a cage. It's made of bones. It looks like it's. You know, Etten, make.

Speaker 1:

It's not, it's just. This is the second guy we've come across in a cage.

Speaker 2:

I mean, there was Elberry Barreton, now there's this guy, people like putting people in cages in the Land of Eme, you know, and just like dangling them from there's a lot of the big big creatures that eat little creatures and like to

Speaker 2:

tender them up a little bit in the cage first he looks like completely parched, he's all dirty, uh, he reaches out towards you and he says help me, help me, help me, my, my gang abandoned me. You know, ettins came, they trapped me. They thought it was funny if I dry out like a raisin up here before they ate me.

Speaker 1:

Oh man, they're going to turn this guy into jerky. We got to let him out. I put my bulwark helmet on.

Speaker 2:

Oh no.

Speaker 1:

I say renounce your bandit ways and we will let you down.

Speaker 2:

Look, I'll do you one better. I know where the. I know where a loot, a pile of loot is. Okay, I'll take you to it.

Speaker 1:

I like turn around and whisper to Galen. He says he knows where some loot is. I mean, you know I was going to let him down regardless. I was just trying to get him to give up his bandit ways. Alright, well, keep acting tough. Okay, I say you have a deal, bandit. But if you go back on the deal or change it, I don't know, I'm talking like that. It's like suddenly Batman, yeah, fear me, show me your glue. Yeah, yeah, yeah.

Speaker 2:

Anything Except you know I can't make a promise that I'll never do anything scoundrelly.

Speaker 1:

How else am I?

Speaker 2:

going to make a living.

Speaker 1:

We'll chat. Let's get you down first. This conversation is getting boring. Chop him down.

Speaker 2:

All right. He says I'm good for it. I'm good for it. Stop staring at me like that.

Speaker 1:

We all just stand around staring at him.

Speaker 2:

It's about 12 miles away.

Speaker 1:

Back the other way. It's like right outside of your ear.

Speaker 2:

No, it's up north.

Speaker 1:

Up north Whereabouts 12 miles away. How many hexes is it?

Speaker 2:

That's two, oh, everything is in a base of six, it's two.

Speaker 1:

Oh, everything is in a base of six. It's awesome, I'd say. You know, I'm okay if we don't get this guy's loot cache. I don't want to lose any more time on the way to Logjam.

Speaker 2:

Hey, fine with me.

Speaker 1:

Nice to know you're with me. You got any water. Mindy clutches her water skin closer to her and she looks at me. I think we got some water. We got a lot of rascal cider.

Speaker 2:

I'll tell you that.

Speaker 1:

Yeah.

Speaker 2:

So since we don't really track water, it's kind of lumped into rations, so it would be like giving him a ration.

Speaker 1:

Let's see if he consumes it. He's showing restraint. I respect that.

Speaker 2:

I just wanted a swig. I'm good for a swig. I know the etiquette about taking swigs. I don't take gulps.

Speaker 1:

You got a waterfall. I don't want it to touch your lip. Oh, getting a waterfall? Oh, no, okay.

Speaker 2:

Should I keep it?

Speaker 1:

Mm, mm. No, all right, I see, but we'll escort you down to the other side of the mountains. You can stick with us for a while, all right, Thanks, I got to, I see, but we'll escort you down to the other side of the mountains.

Speaker 2:

You can stick with us for a while, all right, thanks. You gotta tell you these ettins around here Scary Lot of poop. You want some, Uh nah.

Speaker 1:

Mindy climbs back underneath the canoe in the tortoise shell, lays on her back and stares at the underside of the canoe, rolling her eyes, wondering how she ever got into this mess.

Speaker 2:

Alright, next check. You'll have advantage minus one Okay.

Speaker 1:

That's cool. Go for it. Advantage minus one yeah, it's still pretty good. Well, I spoke too soon. God, I knew I spoke pretty good. Well, I spoke too soon. God, I knew I spoke too soon. Well, I mean.

Speaker 2:

This is going to be like a seven. Maybe a six.

Speaker 1:

This is a seven.

Speaker 2:

Alright, okay, roll a d6.

Speaker 1:

Synchro Quatro synchro roll a d6 sinkhole, quattro sinkhole um, I've lost my place, okay oh, I have it open. Unwanted attention I've lost my place. Okay, oh, I have it open. Yeah.

Speaker 2:

Unwanted attention.

Speaker 1:

So you come to the base of the mountain or are you going here?

Speaker 2:

Yeah, yeah, I think that's the reasonable assumption All right, cool, it's the end of the day.

Speaker 1:

You're at the base of the mountain yeah, I think we, I think we made it now, you sure you don't want to get that loot there might be some nice stuff in there. I look at riley it's a heck of a way to end a quest with some loot, but I don't know, it would be well okay. So here's the thing. It's on the way. It's on the way to the great slog, right, assuming it's somewhere like 1410 or something like that. Yes, yeah.

Speaker 1:

So, we're going to be there anyway. We may as well. We definitely are going to bypass the last tree, then all right, that's okay. I you know, honestly, I think I'm okay with that at this point, um, because greater good would be I don't know, maybe in a brink, which might have some positive effects on the last tree.

Speaker 1:

What if that's true? Um, we're at the last tree, though we should just stop and talk to them. Okay, so that's going to be one leg, and then a leg and a half. Split the party. Let's go. No, um, they teach you that at Dungeoneer Academy, can? Never, split the party. Yeah, yeah, you guys didn't go there though. That's true. Yeah, so then we have to go to 1513 first. Alright, let's do it, let's go there. Yeah, I guess we gotta check out this tree real quick and then we can go get the LUT.

Speaker 2:

The LUT.

Speaker 1:

The LUT Wow.

Speaker 2:

Well um.

Speaker 1:

Y'all been to LUT Ghislaine? Wow, hey beer. Well, um y'all been to luck lane?

Speaker 2:

wow, hey beer as you guys settle in for camp, um, sounds of ettins gets louder and louder, circle the wagons. In the moonlight, you see like two huge shadows, like over.

Speaker 1:

Are they dancing in the moonlight? Is it beautiful?

Speaker 2:

no, no, they're like hollering, say we see you.

Speaker 1:

I yell back we saw you first. I love that.

Speaker 2:

We saw you first. You took our eats. You took our eats. Yeah, yeah, I can smell them. I can also smell poops.

Speaker 1:

Smells good. Oh, that's terrible. I yell back your poops don't smell good.

Speaker 2:

A huge boulder Goes like rolling by the camp.

Speaker 1:

I missed them uh, I, I'm in a discerning eye. Hey, go bully somebody else and I grab a stone and I throw it at them uh I love it.

Speaker 2:

It's like really far away.

Speaker 1:

You'll have to uh I, I know I, I just grab and throw it as far as I can, yelling back at them.

Speaker 2:

It just hits the base of the cliff.

Speaker 1:

I critically discerning eye. What are you trying to do? I'm discerning eye that the next boulder that they try to yank out of the cliff they're standing on is actually gonna cause a landslide. Oh crap, it's like a supporting boulder. Yeah, yeah, yeah, yeah. Watch this one, yeah.

Speaker 2:

He pulls the rock chunk and they both just start tumbling as there's a landslide. Whoa whoa whoa. They'll both take a d12 damage Dread, I know, baby Eleven Whoa. However, they're pretty pissed off. Well, I mean, I'll say you guys are definitely in a conflict. They're like scrambling to their feet. Rocks are just like falling everywhere. And now they're, just like you know, a hundred feet away from you.

Speaker 1:

Do you have anything that we can, yeah, any abilities that we can do to just like not be in combat with these guys?

Speaker 2:

You can try to intimidate them. Yeah, something like that.

Speaker 1:

No, oh sorry, I was just seeing if James had any like unused powers or anything, but I think that I have some situational stuff, but we'd have to be like engaged with them Situational comedy is what you're saying.

Speaker 1:

Yeah, okay, engage with them. It's a way to know. Comedy is what you're saying yeah, okay, um, I'm going to feed of strength and pick up the boulder they rolled at us and throw it back at them and say, puny Addams, leave us alone. Excuse me, bear, you're right where I'm rolling. I mean, that's a 10. That's good, can?

Speaker 2:

I roll intimidate with advantage or something with that. Yeah, yeah, all right that's an 8.

Speaker 1:

Plus 2 is 10. So I intimidate with a 10. Unless they are bandits and or dragons. I forget what. The other thing Thieves, dragons, bandits and thieves.

Speaker 2:

It would not be classified as that. That's like petty bandits and thieves.

Speaker 1:

Yeah, these are not so petty after all.

Speaker 2:

But with your display of strength and, like you know, if you toss it at them, they're like whoa, let's just get out of here, man. And they start scrambling up the cliff.

Speaker 1:

That kitty sack starts playing again.

Speaker 2:

Bullies.

Speaker 1:

Yeah.

Speaker 2:

You're bullies. The best Ettin encounter ever.

Speaker 1:

Just yelling at each other in the darkness, throwing rocks, until one of them backs down. Ettins are basically like crappy teenagers. Yeah, they never mature past that.

Speaker 2:

But they have like murderous strength.

Speaker 1:

Yeah, exactly, we'll TP their house on the way back. Yeah.

Speaker 2:

You hear them arguing in the distance until it fades away.

Speaker 1:

Yeah, I love it. That was a good encounter. It was a good encounter. I love the land of Eem when you can solve an encounter without fighting, yes and have stupid conversations along the way oh, so good um, okay. So, uh, are we settling in for the night? Is that where we're at, or was this the morning? No, that was yeah, this was night this was night, we were camped, yeah, and then now we're beginning our day anew.

Speaker 2:

Day anew.

Speaker 1:

Day anew Day anew. You want to give her a little bit of a realms check, rylu? Yes, I am at disadvantage because there's a cat on me.

Speaker 2:

It's a four plus six, six. Alright, that is a lot of unwanted attention. Unwanted attention. Alright, I assume we go to the tree.

Speaker 1:

Yeah, it's the Eddins' mom. She comes up behind us. You were so mean to my children. They're just boys. Boys will be boys. They were just having fun. Mom, mom, stop it.

Speaker 2:

You're embarrassing us. Oh God, you see the last tree in the distance. It's kind of a magnificent sight at first, but as you get closer you can see that it's decaying. It does not look healthy.

Speaker 1:

Galen immediately feels like his, his, like throat, you know, like kind of like getting choked up, and he gets teary because like something about seeing this magnificent tree like so besought by decay and doom, is like emotionally tolling. He takes toll.

Speaker 2:

Yeah, everything else around is a stump, but it's like standing tall and yet when you get close you can see like a black rot, like at the base of it, and uh, like leaves have fallen and branches are all like littered around it like.

Speaker 1:

And then you see, uh, your old friend ichabod, who's like picking up, it's like breaking leaves and stuff trying to make it beautiful I say d ichabod lundy, as I live and breathe, oh my oh my goodness, I want a sight for sore eyes. I said this time we brought to lunch and I slammed down a cask of rascal cider.

Speaker 2:

Oh, you're bad, You're bad. Cut to you guys drinking for lunch.

Speaker 1:

Yeah, what's the bandit's name? Ben, because he's part of the party now.

Speaker 2:

Let's see, let's roll a name party. Now. Let's see, let's roll a name for him.

Speaker 1:

Yeah, let's roll, roll like roll. 2d1. Hundos 2d1 hundo 2d1. Hundo actually roll. Wow, no, we rolled two, we're sticking with that Two more, here we go.

Speaker 2:

His name is Spanx McGillicuddy Remming.

Speaker 1:

Remming. Sorry, Remming Remming.

Speaker 2:

No no.

Speaker 1:

Remming Krug A K or a C K?

Speaker 2:

He is a Dwarg.

Speaker 1:

I love the random stuff.

Speaker 2:

He's a Dwarg bandit.

Speaker 1:

Dwarg bandito. Dwarg bandito.

Speaker 2:

So the last one is a D20, so you have to roll a D100.

Speaker 1:

Oh, oops, so the last one is a d20, so you have to roll d100. Oh, oops, dwerg bandit blacksmith, I don't know so his detail uh, is that?

Speaker 2:

he is no fan from the river country too.

Speaker 1:

Yeah, that's awesome. I introduce everyone around the table as we get and drink the cider. We're all fast friends. Even even Remming is starting to warm up to this lifestyle. He gives up his abandoning ways.

Speaker 2:

Just call me Remy, okay, no problem.

Speaker 1:

Remy, so you're from River Country too.

Speaker 2:

Yeah, what of it?

Speaker 1:

So, are we, so are we. That's why we said two yeah, t-o-o.

Speaker 2:

Oh, I thought yeah, I thought yeah, t-o-o. Oh, I thought yeah, I thought you meant T-W-O. Yeah, that didn't make no sense.

Speaker 1:

Yeah, that would have been like what A sequel to River Country, and we all laughed.

Speaker 2:

Yeah, you know my adventures. You know they took me out here, gained it. I joined the Tricky Toe Gang for a while. Oh, the Tricky Toes, those are bad customers. Yeah, I got kicked out. They don't take care of their own. That's the problem. Yeah, you know I stole some stuff. Probably shouldn't have. That'll do it.

Speaker 1:

Then I joined the Soot Fingers. Okay.

Speaker 2:

I don't know much about them. Eh, you know what's there to know? They're sneaky, I mean, they don't leave no trace behind.

Speaker 1:

Do they really rub soot on their fingers?

Speaker 2:

Uh no, oh no, they do not Just like a cool name, it's because you know they usually go through the chimneys.

Speaker 1:

Chimneys, chimneys, the chimneys.

Speaker 2:

So then, I joined the Red Mountain Gang.

Speaker 1:

And that's a, that's a startup. Is it one of those flat circle organization startups where everyone has equal share in the company.

Speaker 2:

Well, they marketed it as that, but it's really not.

Speaker 1:

It's a pyramid scheme, isn't it?

Speaker 2:

yeah, that's what I was kind of thinking by the end, and that's you know where'd you get that loot?

Speaker 1:

well, it's, it's theirs oh, you know where their cash is I do.

Speaker 2:

I mean, they're the ones that left me to die in that cage I believe it's pronounced quiche Riley.

Speaker 1:

It is a quiche which sounds delicious. Ichabod more mug of razzle cider.

Speaker 2:

Oh, I shouldn't, I shouldn't have you come to help me. Hold that thought.

Speaker 1:

Hold that thought. Yeah, we are coming to help. We are on our way to logjam, actually to disrupt the deforestation plots of an evil executive at Subterranean Pits and Layers. Yeah, we wanted to see if there was any correlation, even though now that I'm looking at my notes, it says it was never threatened by SPL. It's actually corrupted and dying Great.

Speaker 2:

How can we help? No, I mean there are some new developments. You know, I've heard about this scheme here and it's very disconcerting. But you're right, this tree is also just dying on its own. I fear it will die before anyone else actually comes to chop it down.

Speaker 1:

I say do I have a creative ability? Did I give it up?

Speaker 2:

Look, I believe that the only way to save this tree. My accent is all over the place.

Speaker 1:

It's all good think yeah I think you and I are going for the same thing with this tree. I I galen interrupts because galen's rude like me in real life, um, and he says wait, wait is it? Is it gonna be to replant the seed anew, like a phoenix rising from the ashes Rising?

Speaker 2:

from the grave In a way. Yes, but there's only one thing that can do that, that can revive the center, the core of the tree Terran Island. It's a triad heart. A triad heart. Where do we find something like that? Well, I mean, I imagine a triad but I don't think the answer is gonna. You know, I don't think you like. I don't think you're gonna like the answer because it's gonna take you all over the world and you seem like you're very busy.

Speaker 1:

Can I make up something about the dryad heart thing, just as like a flavor Sure it has to be, it can't be taken from a dryad, it has to be willingly given by the dryad. Okay, I'm going to make, I'm going to use that and I'm going to use an ability I'm going to use. Can I just use the bears kind of trivia and make a Lord check? I'm going, I'm going to pep talk him and say, george, I don't know a lot about George George, I don't know a lot about George George, I don't know a lot about.

Speaker 1:

You're a good boy. No, I don't know a lot about this world, but you've got to rack your mind. I know you can do it. I know you've got all that fancy book learnings. I was just always working with my hands and roll to give him advantage on this. Yeah, it cuts back to all the book learning.

Speaker 1:

You have advantage upside down I say, uh, yeah, hold on, really, I got this, I got this, I got this, I got this, I got this. That was not the one, so we're gonna roll the second advantageous roll and that's gonna be. I'm so glad you gave me that because I mean, I just like I. I like the idea that it has to be freely given by a dryad, like it can't like. If you take the heart of a dryad against its will, it will wither and die in your hands.

Speaker 2:

Yeah, I like it. Ichabod says well, I was going to say that the witch, the stump witch up north okay, the stump witch up north, she is in the possession of a dryad heart, but being that you're going to the river country, if you could persuade a dryad to help us find a river dryad somewhere in those waterways of the river country, perhaps you could help us. Hopefully it won't be too late.

Speaker 1:

I love all of this, so do I, iqbal, I'm going to gonna, we're gonna help you. Is this, uh, uh? Is this like? Is this probably? We're gonna call it right. Um, I want to use my last quest point to discerning I a weakness or a vulnerability unless you wanted to get that loot today I'm fine with doing that next time.

Speaker 1:

Yeah, I'm gonna discern a weakness or vulnerability in ikabod lundy loot today. I'm fine with doing that next time. Yeah, I'm going to discern a weakness or vulnerability in Ichabod Lundy Five. I was going to say his only weakness is that he cares. Do you need a quest point? An additional one? No, this is just facetiousness, it's just triviality. I was going to say Ikki's only weakness is that his heart is too big and he cares too much. I see how it pains you, ikki, it's not true.

Speaker 1:

Yeah, it's just not his actual weakness. He doesn't care at all. That's his strength. That's not true. Yeah, it's not his actual weakness. He doesn't care at all. That's his strength. That's his strength. In that moment of analysis, I'm trying to discerning eye him and figure it out, and the revelation to me is that that is actually a source of strength and it makes me grow as a bog roll.

Speaker 2:

As a bog roll, as a bulwark, as a bean, as a bean, a human bean Bean. Okay, well, that's a good place to stop. Right there, indeed Fun times, gentlemen. Right there, indeed Fun times, gentlemen. You got another quest. There you go. You got another friend, gordaka. Hey, how you doing.

Speaker 1:

Indeed, the classic Gordaka. Indeed, we got raided by Gordaka. You know, this guy's raiding our Twitch stream with all of his followers. I don't know if that's actually happening on Twitch, but I just assume that's the case. Anyone coming from Twitch must be raiding. Yeah, this guy's like a viking raiding us. My four followers. They're loyal, they will follow you to the end of the year. That's not true, gordaka is a legit streamer. They will die for Gordaka. They just want more emotes to spam and chat.

Speaker 2:

That's all they care about.

Speaker 1:

That's all they want. I'm a Gordaka subscriber. Actually I do have emotes. I'm a Gordaka fanboy. Owee man, I got the Gordaka plushie, I got the Gordaka teeth. You're a Gordaku is what they call it. It's like an otaku, but for Gordaka Angle, gordakus Classic.

Speaker 2:

All right gentlemen, let's do some XP y'all.

Speaker 1:

Yeah, let's do the XP Munoz.

Speaker 2:

Wow, uh-huh. Okay, so Did you complete a quest or objective?

Speaker 1:

No, did you solve?

Speaker 2:

the problem creatively. Yeah, yeah.

Speaker 1:

Mining copper is heinous Because you get like 30. Mining copper is heinous Because you get like 30 from one copper vein. Sorry, I had to respond, carry on. You gotta have chat interaction, gordaka. We're actually all playing Valheim, including myself, so we should play sometime.

Speaker 2:

I'm gonna come raid your server, mine copper and leave like a fart in the wind. All right, I've calculated 4 XP for you, Plus if you guys did any.

Speaker 1:

I rescued someone from danger. True, I attempted to go headlong into danger by throwing rocks at the Ettons you did. You did. You almost killed us, james, you did, but yeah, I think you yeah, we both ideal.

Speaker 2:

Was there any? I know there was some relationship stuff Did it mean anything.

Speaker 1:

I don't know that it, like it, changed the relationship, so it was more like. It wasn't between yeah, it was a lot of flavor. It wasn't necessarily between Riley and Galen, it was more like like it was including Mindy Kayling. Yeah, that seems to be how we're rolling now. We like the whole group is like part of this like advancing story, but I think I kind of loved it and I think that's beneficial in yeah, yeah.

Speaker 2:

No, it's great when there's only two of us. It can't always be us.

Speaker 1:

Yeah, and, like Zona and Buck, the reveal that he's been sending stories to Engineer Magazine is amazing. Yeah, zona and Buck he's published now.

Speaker 2:

He's going to be serialized.

Speaker 1:

Yeah, it's really good, it's a classic.

Speaker 2:

So by the time you get to Bogtown, you guys are going to be locally famous. Yeah, that's awesome, uh, cool um, real quick.

Speaker 1:

I think that the one thing that zone and bug is not good at is actually drawing pictures. So all the pictures of us that he's put in his like magazine articles don't look like us at all. So we're not actually going to be famous. We're gonna have to start traveling with a cartoonist.

Speaker 2:

Yeah, it needs an illustrator, you know what I feel like you know, your interactions with zona and mindy warrant an xp I appreciate that so uh, extra XP nice extra XP all the way, start pumping my skills again, I think yeah.

Speaker 1:

I love it pump it up.

Speaker 2:

Okay, pump it up so next week continue the journey indeed excellent.

Speaker 1:

we're gonna continue the journey, indeed.

Speaker 2:

Excellent, we're going to continue to join. Yeah, good times everybody.

Speaker 1:

Thanks everybody for joining us for today's Land of Eem live stream, and special thanks to our patrons on Patreon.

Speaker 1:

They really support us and help us do this, and thank you to everybody who backed Pungent Quest on Kickstarter, because that's coming together and it's looking cool and it was a really fun project and now we've got new projects coming down the pipeline. You know we're soon we're going to be making more announcements about what's coming up with the land of EMRPG, and so stay tuned, visit us at land of EM dot com or or like subscribe, and you know, sign up for like subscribe and uh you can sign up for our newsletter.

Speaker 2:

Yeah, you can go to go to land of.

Speaker 1:

Emecom and you can sign up for the newsletter get a quick start guide and some beta materials and start playing land of Eme yourselves. The discord is really beginning to uh the link to begin to pick up too, and if you've got the, if you've got any of the game materials, you can definitely find us. We've got links and stuff everywhere.

Speaker 2:

Yeah, and we would appreciate your help. If you're watching this and you're interested in joining Discord, just bring some life to it. We've got a bunch of people there. You know what I mean? Indeed, I do.

Speaker 1:

I know what you mean.

Speaker 2:

All right, I'll see you next week for session nine all righty, take it easy.

Speaker 1:

Everybody have a wonderful weekend and later if you are somewhere where it is really cold and snowing, stay warm, because that's some crazy stuff going on in texas right now just look at george, just look at George, everyone look at George. I thought we were going out. Man, I thought we were going out. Make me sit like this. All right, Take it easy everybody.

Speaker 2:

Peace.

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